AI Insights · Timothy · July 2022
Top 5 Basketball Games on Android in Oceania for Q2 2022
In Q2 2022, basketball games on Android saw varied performance in Oceania, with notable trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
The second quarter of 2022 saw interesting trends in the performance of the top 5 basketball games on Android in Oceania. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active users for these popular apps.
Basketball Stars: Multiplayer from Miniclip.com experienced a decline in weekly revenue, starting at approximately $940 in late March and ending at around $582 by the end of June. Weekly downloads peaked at 2.3K in mid-April but gradually declined to 1.7K in late June. The game maintained a stable number of active users, peaking at around 3.8K in late April before decreasing to 3.2K by the end of the quarter.
Hoop World: Flip Dunk Game 3D by Quiet Games saw a gradual increase in weekly revenue, starting at $3 and reaching $23 by the end of June. Weekly downloads fluctuated, peaking at 3.3K in late May and stabilizing around 2K by the end of June. Active users showed significant growth, starting at 5.7K in late March and climbing to 7.6K by the end of June.
Mini Basketball from Miniclip.com had a downward trend in both weekly revenue and downloads. Revenue started at $875 in late March and dropped to $252 by the end of June. Downloads followed a similar pattern, peaking at 3.3K in late March and falling to 849 by the end of the quarter. Active users also declined, starting at 5.4K and ending at 1.9K in late June.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS saw fluctuations in revenue, starting at $1.1K in late March, peaking at $1.3K in late May, and ending at $711 by the end of June. Downloads showed a slight increase, peaking at 1.7K in late May. The app maintained a stable number of active users, peaking at 15.1K in early June before ending the quarter at 13.4K.
NBA 2K Mobile Basketball Game from 2K, Inc. experienced growth in revenue, starting at $1.3K in late March and peaking at $2.6K in early May. Downloads showed an upward trend, peaking at 1.5K in late June. Active users increased steadily, starting at 2.2K in late March and reaching 3K by the end of June.
For more detailed insights and data, visit Sensor Tower.